Mechanics
Hello devs! I would like to recommend some things regarding mechanics like jumping. This trial was extremely difficult, and if you decide not to change anything, at least make the trial longer than 40 seconds. I had many issues with this trial because 1) there’s no gliding/float mechanic, so I can’t stop myself once I’m in the air and if I miss the platform, I’m screwed, 2) the attack button caused me to plunge on accident wayyyy too much that I missed the platform and had to retry, and 3) towards the end when I thought I was done, IT KEPT GOING, which is why if you don’t change anything else, at LEAST make the timer a minute to compensate for the missed ledges. I also recommend an “auto-climb” feature for small ledges (like the crate that the trial starter was on) because of how difficult it is to jump onto something smaller like the crates. This trial caused me a lot of rage and pain, and maybe it was entirely a skill issue on my part, but these are my recommendations. Thank you!!