Right now the Abyss Compass sharing methodology among players leaves a lot of trust on the table and room for abuse.
As it stands, one player uses a compass, and the other players do not on each run, then another player uses their compass the next mission from that same group, and then again.
This leaves room for abuse as a player can say they have a compass, let the other players use their compasses, and then just leave. Leaving the original players basically out to dry.
My suggestion is to allow all players in the group to use a compass, other players should be able to see who is using a compass and who is not, and once the mission starts the drops are multiplied by the number of compasses used.
This method would ensure that leeching would almost never happen anymore and it would eliminate the 'just trust me bro' aspect of the problem.


Felixinius
i only do abyss with friends or guildmates. they have a lot to lose if they dont share