Feedback from my during-game notes (r01) 12/26/25​

73 Browse · 3/Jul.

crosspostin' these from my chain of posts on the discord server's feedbacks-and-questions channel.
why? 'case LunoLoft don't get enough traffic and i realized how much this site's existence brings us a little bit closer to a decentralized internet.

//first session

the vast majority of this is from before the last major update (The Wind Awakening, Part I), btw


i likes the visual feel of the starting area

ooo i can jump around and ignore the tutorial for a bit nice entrance moment for the city

wish i could take a damn screenshot, though >.>


hella jump around time on the right


the city reminds me of the Xbox game Fable up close

love the level design around these parts actually

where's the screenshot button?


damn dem weapons [visually] far back as hell

i guess they don't want clipping under any circumstances


oh hell yeah, i get to explore and there's plenty of rewards for doin' so?

classic shit~


where dafuq's the screenshot button?


we need a turn off the UI button

or atleast a 'minimal UI' (aka: no navigation or quests) one


i love that these trinkets ('cause they shine) don't sparkle 'til i'm close


interesting choice not to have a lock-on (considering the mineral rocks)
[i later learned of the lock-on button]

found her temple...
bro, why daFuq can't i take screenshots?
i Love this Level Design

Hell yeah, more chests

yo, this temple's whole design really does throw me back

is the Cleansing Water very valuable?
pretty sure that was the treasure referred to
[it was not]

rereading Purgatorio Island: Volume III (again) got me noticing the pattern of events
also, yeah that items seems about right
[it's still not]

oh yeah, love how the title screen track reminds me of Arcanum: Of Steamworks & Magick Obscura

//next session
lovin' the rewards for exploration
didn't expect a new enemy type

the item info's grey text could use more contrast with the background
as it stands, it's gonna be tricky for someone with vision problems
*reads Empty Bottle description*
make that alot more contrast actually
[it's alot better now actually]

the Osteobreaker would've been cool af when i was in middle school

*walked past the temple door*
Yord, i love this level design

interesting 'hacking' system
damn, i can't swim

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Kainépamela

 · 3/Jul.

clearly the devs don't care about lunoloft anymore 🤷‍♂️

Reply0

QuestioningEspecialy

 · 3/Jul.

probably a matter of resource distribution

if more people used it, they'd give it more attention

Reply0

MP45

 · 3/Jul.

good read absolutely adorable 🤣 I had the same reactions to some of your experiences

Reply1

QuestioningEspecialy

 · 3/Jul.

holy bloody hell, da blank lines are failing -_-

Reply0

QuestioningEspecialy

 · 3/Jul.

the empty lines had to be redone 🤷🏿‍♂️

Reply0

QuestioningEspecialy

 · 3/Jul.

so links to discord get replaced with "javascript:;"
cool

Reply0

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