41 Browse · 15/Feb.

Sup hunters!

I've got a few questions about droprate and scaling the damage after a new patch 1.2. As far as I've seen, the current drop-rate is decreased. In particular, not 10%, as it is described, but every 10 attempts there is this 10%. And that is with absolutely all activity.


And the second one - damage scaling. Guys (devs), would you planning to add some kind of system, that can show us HOW MUCH (in stats, I mean, you can open a character window during the fight) exactly some buffs are giving to the charactes.


Thanks ;) p.s. Enjoy my lovely baby girl Rhythm ^_^

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