English:
Some netizens might not be familiar with what 144fps intelligent interpolation in China is. Let me introduce it to you.
Let me let you in on a feature that’s already standard-issue in China but still sounds like sci-fi in most markets: 144 FPS intelligent frame-interpolation on phones.
1.What it actually is
- Native refresh: 144 Hz OLED panel (6.78", 1.5 K, 1 ms, 5500 nits)
- Frame-doubler/tripler: a second “Super-Computing” chip (iQOO calls it Q1, OnePlus calls it Adaptive Frame Booster) watches the GPU stream in real time and generates intermediate frames by motion-vector analysis—exactly like the high-end TV trick, but done at < 8 ms on a 3 nm NPU.
- Result: even if the game engine is locked to 60 FPS or 90 FPS, you see 144 FPS on screen. Input latency stays almost the same because the phone also ups the touch-sampling rate to 520 Hz and predicts finger position.
2. Why we bother
- Competitive edge: in BGMI / CoD:M / Valorant Mobile the extra 40-50 frames per second shortens “draw-to-shot” time by 18 ms—enough to win a peek battle.
- Eye comfort: 144 unique images per second removes the micro-stutter you still get at 120 Hz, so 3-hour ranked sessions feel smoother and cause less motion sickness.
- Battery paradox: because the co-processor is 30× more power-efficient than rendering extra frames with the Adreno/Immortalis GPU, you actually gain 12-15 % play time while running higher apparent FPS.
3. How to turn it on (every Chinese ROM has the toggle)
Settings > Special Features > Game Panel > “Ultra Frame Interpolation” > pick 90→144 or 60→144.
The phone auto-detects the game’s original cap and chooses the best vector grid (48→144 needs 2×, 60→144 needs 2.4×).
Works with Genshin, Honkai: Star Rail, LoL: Wild Rift, PUBG: New State, Naraka Mobile, Valorant: Primal, etc.
4. What you need hardware-side
- SD 8 Gen 3/8s Gen 4 or Dimensity 9300/9400+ SoC
- UFS 4.0/4.1 storage (to feed the motion-estimator fast enough)
- 7000 mm² vapor-chamber so the chip doesn’t throttle when the NPU hits 8 W peaks
- LPDDR5X-8400 RAM (bandwidth > 100 GB/s)
Phones that ship with the full stack: iQOO 12/Neo 10, OnePlus Nord 5, iQOO Z10 Turbo+, vivo X200 Pro, RedMagic 9 Pro.
5. The catch (because nothing is free)
- Artifacting: fast camera pans or alpha-heavy spells can create ghost trails; the newer Q1-gen-2 chip reduces this to < 2 % of pixels.
- Not every global ROM keeps the toggle—some vendors disable it outside China to avoid certification headaches.
- Tournament rules: PUBG Mobile World League still counts interpolated frames as “external enhancement”; you have to switch it off for official matches.
Bottom line: 144 FPS smart interpolation is the quiet reason Chinese thumb-pros look super-human on stream. If you import a recent iQOO/OnePlus/RedMagic and flash the Chinese firmware (or wait for the global OTA that’s rolling out Q1-2026), you’ll get the same butter-smooth, almost “desktop 165 Hz monitor” feel—while standing on a subway. Welcome to the next level.
So it is important for us to advise 《Duet Night Abyss》 actively adapt to the 144 fps.Because this frame rate is even higher and more smooth than the 120fps that we are usually familiar with.And it has brought a better experience to mobile game players who do not have a computer.
------------------------------------------------------
中文:
可能部分兄弟们还不知道手机游戏模式内的144fps智能插帧是什么东西:
1. 硬件底牌
144 Hz 1.5K OLED 屏 + 独立显示芯片(iQOO 叫 Q1、一加叫 Adaptive Frame Booster),实时做运动矢量补帧,8 ms 内把 60/90 帧原生画面插到 144 帧。
2. 体验收益
① 对战少 18 ms 延迟,提前开枪;
② 连看 3 小时不晕屏;
③ 反而省电 12-15 %,因为 GPU 不用真渲染 144 帧,NPU 功耗只有它的 1/30。
3. 一键开关
设置 > 特色功能 > 游戏魔盒 > “超帧插帧” → 选 60→144 或 90→144。
自动识别《原神》《崩铁》《CODM》《PUBG:New State》《永劫手游》《无畏契约手游》等。
4. 机型门槛
骁龙 8 Gen 3/8s Gen 4、天玑 9300/9400+、UFS 4.0、LPDDR5X-8400、7000 mm² 均热板。
已量产:iQOO 12/Neo10、一加 Nord 5、iQOO Z10 Turbo+、vivo X200 Pro、红魔 9 Pro。
5. 注意事项
个别国际版固件隐藏开关;赛事方仍视插帧为“外部增强”,打职业记得关。
一句话总结:
这就是中国手游玩家“指哪打哪”的隐藏外挂——插出来的 144 帧,比原生还丝滑,却更省电。外国机友要是想体验,要么海淘国行,要么蹲 2026 年 Q1 的全球版 OTA。
所以我认为二重螺旋应该尽早适配144FPS,别问为什么,问就是国内已经有了,而且体验流畅度大幅比国际服好。并且给没有电脑的手机端玩家带来了相当好的体验。

Nothing here?