Individual Avian Trial Tips

55 Browse · 4/Nov./2025

This guide has some tips and tricks you can use to achieve 3 stars on all the challenges.


This assumes knowledge of the challenge, so once you understand the rules of each (from starting them in-game), these tips will make sense.


Most trials are quite intuitive, so you shouldn’t need this guide unless you get stuck.


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Individual Trial Guides:

Level Leap I & II:

- You have ample time, so make your jumps carefully. 


Wall Walk I:

- To wall run, be on a wall and then repeatedly tap or hold jump in the direction you want to move in

- This should be done continuously, or else you will fall from the wall


Quick Reaction: Melee Attack I:

- Enemies that are about to pop up will have orange exclamation points around them.


Quick Reaction: Melee Attack II:

- Enemies that are about to pop up will have orange exclamation points around them

- A quick way to navigate between the moving platforms is to helix jump into a plunge (which carries momentum btw), which will also attack the enemy. 

- Remember, you must first attack all enemies before new ones can pop up.


Quick Reaction: Ranged Attack I:

- Enemies that are about to pop up will have orange exclamation points popping up around them

- Reload ammo between rounds


Tactical Shooting I:

- Don’t stress too much about time, as each ball gives you an extra 10 seconds

- You don’t need to hit every ball


Tactical Shooting II:

- Each ball still gives 10 seconds

- I’d recommend hitting every ball, as the next one won’t spawn otherwise


Shooting Mastery I:

- When there’s around 3 minutes 30 seconds remaining, enemy locations will be revealed


Shooting Mastery II:

- The ball will only appear when standing on the button

- On the bottom floor, enemies spawn after each destroyed ball

- Skills are enabled for this challenge


Spike Sprint I:

- Crawl or slide to get under the spikes

- You can skip the latter part of it by going on top of the structure


Special Sprint (Coop Available):

- You don’t have to do Coop (idk how you would)

- It’s basically Fall Guys (if you’ve ever played it) and overall really easy


Spike Sprint II:

- I’d recommend using the “sidestep” demon wedge for an extra dash


For the Tile Tint Triumph Series (1-5), there is no star rating; they're completion based.

However, they each still give the 1 star reward: 5 Secret Letter Clues


Tile Tint Triumph I:

- The colors change in the following order: Red → Yellow → Green → Red

- If you leave the box, the puzzle will reset

- Jump or dash to get to single platforms


Tile Tint Triumph II: 

- Rotate the box to get the same shape as the symbols on the floor.

- Change out the floor to get the same shape throughout


Tile Tint Triumph III:

- Rotate until the boxes match with the shapes on the floor

- Each shape should be its corresponding color

- If the door doesn’t open, you did something wrong


Tile Tint Triumph IV & V:

- Objective is to make all the tiles green

- Falling will make you restart


Ariel Shot I:

- Make the shape match the falling block

- You can only get 3 wrong (non-bonus) 


Ariel Shot II:

- Only the corresponding side needs to match, not both


Armed Infiltration I, II, & III:

- A Helix Jump into a plunge can increase your speed and take out multiple enemies at the same time. 

- If you struggle on #2, you should take out the two bots that come out in the front, then helix jump → plunge into the area directly between the two bots.


"All Round Trials" are a combination of many aspects of previous trials.

RIP MOBILE PLAYERS BTW


All Round Trial I:

- There are invisible tiles underneath each coin in the floating coin section

- You can only miss ~9 coins


All Round Trial II:

- I HAVE NOT GOTTEN 3 STARS ON ONLY THIS TRIAL

- You have to get EVERY SINGLE COIN to move on

- You only have 2:30 to finish the entire thing, and the final room has 3 stages

- If you don’t kill the enemies with the bomb, the spawn for the new enemies will be delayed

- Coin hitboxes are weird

- I wouldn’t recommend aiming for 3 stars, as it’s almost impossible. 

- The best I can currently do is get to the final coin area, which in itself requires 220 coins.


All Round Trial III:

- Equipping the “prance” demon wedge allows you to take a shortcut

- I do not believe you can achieve 3 stars without taking said shortcut

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That's all the trials for 1.0 

Thanks for Reading 👍 

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Darklord

 · 4/Nov./2025

will save this guide until when game is optimised for Playing

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